#gamedev progress on unnamed hotel game:
- Spent a lot of time trying to streamline the guest AI code. This is something I still can wrap my head around entirely, partially due to #rust, mainly as this is something I never worked on before.
- Corridors and doors are now rendered in front of rooms. Rooms are only shown if someone is in them.
- Added simple buttons as start of UI.
- It's now possible to place new rooms.