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#gamedev progress:
- sorting sprites by layers for drawing
- first item crafting
Personal Blog about anything - mostly programming, cooking and random thoughts
#gamedev progress:
#gamedev progress:
#gamedev progress:
Code for one button:
if (d.add_inter(.{ .BUTTON = .{} }, .{ .owner = i, .item = 0, .index = 0 })) {
std.debug.print("BUTTON KITCHEN\n", .{});
}
d.down();
{
d.add(.{ .V_LIST = .{} });
d.down();
{
d.add(.{ .TEXT = .{ .text = "Kitchen", .box = rl.Vector2.init(200, 20) } });
d.add(.{ .TEXT = .{ .text = "100 G", .box = rl.Vector2.init(200, 20) } });
}
d.up();
}
d.up();
https://mementomori.social/@juergen_hubert/114987723082786329
Sauerland :)
https://mementomori.social/@juergen_hubert/114987631632172328
I've built an #ActivityPub integration for my blog. Likes, boosts and replies are also shown below blog posts. Together with #webmention it serves as the comment/feedback mechanism for my blog.
The source is public and open if anyone's interested. https://github.com/H4kor/owl-blogs
Pushed a small update to #chromahack
Circle: q2qu1sV11am11am11am11am11am
Mandelbrot: yq111axqms CMyq111axqmsA CMyq111axqmsA CMyq111axqmsA CMyq111axqmsA CMyq111axqmsA CMyq111axqmsA CMyq111axqmsA CMyq111axqmsA CMyq111axqmsA
(explanation will follow)
What is considered best practice when shutting down an #ActivityPub service? The services itself is not used by anyone, but still received a constant stream of activities for deleted users.
Just to get this straight:
If I thought that #AGI was just around the corner I would be really concerned now.