Libove Blog

Personal Blog about anything - mostly programming, cooking and random thoughts

Tag: wgpu

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Cleaned up everything a bit and added a floor. All still in debug colors. Next will be to create proper UV coordinates to enable texturing.

#rust #wgpu

Debug rendering of a room with arched ceiling.


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Result of some recreational graphics programming:

  • Can load OBJs
  • Flat rendering and controllable camera
  • using #winit and #wgpu in #rust

a low poly iso sphere with random colors