Libove Blog

Personal Blog about anything - mostly programming, cooking and random thoughts

Tag: gamedev

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#gamedev progress:

Wrote function to find all tiles which are reachable from another one. Rooms have now a property to define how they connect to their neighbors.

Game screenshot where reachable tiles are marked green


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#gamedev progress

Fixed my 2D camera to correctly transform form screen coords to world coords. Added a debug indicator to show the tile of the mouse.


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#gamedev progress:

I'm in the mood for game development again. This is the progress after the second evening on a yet unnamed game.

Not much yet just:

  • rendering ground
  • rendering rooms

I'm currently using #rust and #sdl2